CoH: Storms of Steel Review

As a child, my grandfather once told me that a part of growing up is acquiring the ability to admit when you’re wrong. I wanted to preface this review by stating that, during one of the cutaway shots that you’re about to see, I was wrong. Units can not pivot without using an action. Matt was correct… but he’s still a bastard. What? My grandfather never said that I had to be nice about it.

With that little indiscretion out of the way, Conflict of Heroes: Storms of Steel (CoH:SoS) is a very enthralling wargame that succeeds in ways that many wargames do not. Like most games of it’s kind, CoH:SoS does include a significant rulebook, which does involve a considerable learning curve. However, it strikes a very comfortable balance between providing a deep war gaming experience, while still remaining accessible and fun for a demographic that may not typically be into playing meatier war games.

Being that we received our copy of the game directly from the designer (Uwe Eickert), we were initially concerned about the possibility that we wouldn’t enjoy this new edition to the Conflict of Heroes library – and ultimately have to disappoint with a scathing review. Thankfully, once the dice started rolling, we found ourselves engaged by the amount of intuitive complexity and ease of turn progression, that any worries were quickly tossed aside. All in all, Matt and I had a great time playing CoH:SoS, and we expect that it will see a considerable amount of table time this holiday season.

Without further ado, I present you with our review of Conflict of Heroes: Storms of Steel by: Academy Games.

Review Cast: Nicholas Cassidy and Matthew Falk.
Filmed / Edited By: Ashly Simmons
Production Notes: For this review, we have incorporated two camera production, increased the color saturation of the footage, and as mentioned, streamlined the review criteria by merging the presentation section into craftsmanship. Let us know what you think!

Our Review:
Craftsmanship: 4 / 5
Accessibility: 3 / 5
Gameplay: 4.5 / 5
Replayability: 4 / 5
Final Verdict: Buy it! – Especially if you’re a wargamer or are interested in wargaming.

Other CoH: Storms of Steel reviews that we enjoyed:
[Video Overview] Conflict of Heroes: Storms of Steel! – Kursk 1943 By: Joe Steadman
Initial Impressions and Comparison to Awakening The Bear By: James Palmer

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User Review:
Rating: 4.5/5 (4 votes cast)
CoH: Storms of Steel Review, 4.5 out of 5 based on 4 ratings

5 thoughts on “CoH: Storms of Steel Review”

  1. Hey-

    Are sessions of CoH ultimately won or lost by one’s strategic decisions or do die rolls decide the matter?

    Anything you can pass along about the depth of the strategy involved in this game would be appreciated.


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  2. Dice rolls do determine whether you have hit your opponent or not – so there is a degree of luck involved. That being said, tactical decisions do drastically modify your dice roll to the point that luck really isn’t as much of an issue as one would think.

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  3. Nice review! Our group plays a lot of Memoir ’44 and CoH was recommended to those of us who were looking for something meatier. You’re right, M44 is a boardgame, CoH is a wargame.

    I think the more apt comparison is to the Panzer Grenadier game from Avalanche Press and COmbat Commander; other squad based war games.

    Coming from M44, I love the game play of CoH and there really is a lot of action in the way they’ve updated the rules since Awakening the Bear.

    I think what is missing for me is some sort of historical relevance or context. As you point out in the review, there is a story to go along with the firefights. However, that story seems like just a way to link the scenarios together. Maybe it is my unfamiliarity with the eastern front (although I thought I was pretty well versed on it) that is making me feel like something is missing.

    Bottom line though, great game, great fun!

    Thanks for sharing your experience.

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