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Outpost (Video Review)

17 April 2012 3 Comments

Outpost

As a Commander on a remote Outpost, your mission is to build and expand your colony to its fullest.  Purchase Factories and run them with either Humans colonists or Robots. Produce resources from your Factories to generate credits to continue to expand your Outpost. Bid on the all-important Colony upgrades on your way to becoming TheOutpost Director!

This is the Stronghold Games edition of this classic game, originally released by TimJim Games.

As Commanders, the players compete to build the best Outpost on this remote world. They must build and staff Factories to produce resources, which are in turn are used to build additional, more lucrative Factories, as well as to purchase any of the 13 Colony Upgrades as they become available.

The Colony Upgrades provide various advantages ranging from production technologies, resource storage, increased population maximums, and other scientific breakthroughs. These improvements are purchased through auctions, which are highly competitive, since there are fewer Colony Upgrades available than the number of players. There are 3 phases in the game, and with each phase after the first a new set of these improvements are available to bid on.

Each staffed Factory and improvement is worth a certain number of victory points (ranging from 1 VP for an Ore Factory to 20 VPs for a Moon Base).

The Commander that reach 75 victory points gains the title of Outpost Director and wins!

Outpost™ is a reprint of the highly sought-after “grail game” originally published in 1991. Stronghold Games’ edition of this great game contains vastly upgraded components plus the never-before released “Kicker Expansion” designed by noted designer, Tom Lehmann!

~ Stronghold Games

Latest posts by Joel Eddy (see all)

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3 Comments »

  • calandale said:

    I was always the runaway loser!

    Even against newer players. There was just
    something that I fundamentally COULDN’T do.

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  • eekamouse (author) said:

    Yes. As I said in the video, this has not gone over well with everyone unfortunately. The lack of a catch-up mechanism turns them off I believe. Definitely a game you need to commit to and play over and over to get a good sense for the bidding and when to let a round go to collect extra money for the next (which I actually failed to mention in my review… now that I think about). Dangit.

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  • calandale said:

    As with Age of Renaissance (another which afflicts me
    the same way), I LIKE the game. I just can’t get
    the hang of it.

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