Parthenon: Rise of the Aegean (Video Review & Play Through)
Parthenon: Rise of the Aegean immerses you in an exciting, competitive world filled with aggressive trading, perilous voyages, and the construction of grand monuments. “Parthenon” is a game of commerce for 3 – 6 players set in the islands of the Aegean Sea. The time is 600 B.C., and mainland Greece stands on the threshold of glory. The Aegean Islands now attempt to share in that glory and to thrive in an increasingly profitable (and dangerous!) world.
Each player strives to develop his island by building additional villages, workshops, and advanced structures such as fortresses, shrines, and academies. The first player to complete all of the structures on his or her island, including two Great Wonders, wins the game!
~ Z Man Games
I use the term ‘review’ a bit differently from most game reviewers.
The reason lies in the history of how these came about (along with a demand for semantic precision). My videos started out as pure DARs (During Action Reports – based on the wargaming concept of AARs). People wanted me to try and distill some of the commentary and impressions which surfaced during those, and requested a formal ‘review’ of the session – and the game itself. Given that my reviews didn’t provide a good overview of the rules that many were familiar with, further requests expanded to include that – but I cheat on these, using them to improve my own understanding of the game.
How should you use these? Damned if I know. Some people want to see the rules overview in the intro.Some desire the thoughts in the review. Some want the whole replay, so they can see how I got from point A to B. Do keep in mind however, in my mind; the DAR is indeed the heart of this. I’m inviting you into my game. If you don’t want the whole thing, hey, I understand (I wouldn’t want it all), but by the time of the review, I’ll be referring back to events in the playthroughs.