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Vinci (Review & Play Through)

5 August 2012 No Comment

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 long the lines of History of the World by Avalon Hill, players cycle through a series of European civilizations as they attempt to score the most points using the civilization’s special powers. The game is set in Europe and each player is provided with a pool of wooden tokens to represent their civilizations. Each player selects a combination of civilization tiles, which give his civilization special abilities or characteristics. Players expand their empire through territorial expansion, often at the expense of other players. The key to the game lies in choosing when to decline your currently played-out civ to get a new one which will keep generating points. Play continues with the cycling of civilizations until a certain score is reached whereupon final rounds are played and a victor is determined.

~ Descartes Editeur

The forefather of Small World.

 

Intro

 

 

Review

 

 

DAR

 

Recovering hobo, one-time actor and street corner philosopher, now trying to enjoy the less fine things in life (like everyone else does). One thing has been nearly constant in my life - gaming. Even before discovering wargames (at the tender age of 10 or so - purely fortuitous), I would play out family games (including the 3M series) solitaire. But, life situations interfered not too long ago, and I was largely without board gaming for the better part of a decade. The last couple of years have seen me devoting myself to the hobby again - and learning a lot of the newer designs - so, I'm looking from the eyes of an old grognard (ah, how I fought against THAT term when first used on me) but an open mind and willingness to see if newer games appeal.

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