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Kingdom of Heaven ( Video Review)

27 October 2012 No Comment

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n 1097, thousands of lords and knights, soldiers and camp-followers, pilgrims and prophets marched east in response to a Papal appeal, charged with the task of restoring Jerusalem and the Holy Land to Christian control. Their surprising victory led to the creation of the first overseas European colonies and the reshaping of Muslim power in the Middle East. The repercussions of their journey continue to live with us today.

In Kingdom of Heaven – The Crusader States 1097-1291 (KOH) two players use cards to activate forces, trigger random events, conduct diplomacy or prosecute siege warfare on a vast arena stretching from Antioch to Cairo and from Cyprus to Mosul.

Nine scenarios cover all the major campaigns of the era, from the First, Second and Third Crusades to the Mongol invasion and the rise of the Mamluk Empire. In addition to the ‘basic deck,’ each scenario adds different cards representing historical events unique to that campaign. Turns are yearly, and most scenarios can be finished in 3-4 hours.

 

 

 

Kingdom of Heaven – The Crusader States 1097-1291 contains:

  • 1 22×34” cardstock map  TAKE A LOOK
  • 110 “poker quality” playing cards
  • 528 5/8” counters  TAKE A LOOK
  • 24 page rule book
  • 24 page scenario book

Kingdom of Heaven – The Crusader States 1097-1291 was designed by Scott de Brestian, developed by Neil Randall, and features the art of Niko Eskubi and Mark Mahaffey

~ MMP

 

Intro:

 

 

Review:

 

 

DAR (first crusade only – for others, please see my youtube channel):

 

Recovering hobo, one-time actor and street corner philosopher, now trying to enjoy the less fine things in life (like everyone else does). One thing has been nearly constant in my life - gaming. Even before discovering wargames (at the tender age of 10 or so - purely fortuitous), I would play out family games (including the 3M series) solitaire. But, life situations interfered not too long ago, and I was largely without board gaming for the better part of a decade. The last couple of years have seen me devoting myself to the hobby again - and learning a lot of the newer designs - so, I'm looking from the eyes of an old grognard (ah, how I fought against THAT term when first used on me) but an open mind and willingness to see if newer games appeal.

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