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Panzer (A Video Review of the Advanced Game)

19 October 2012 No Comment

Game system designed for small unit actions from platoon to battalion-sized formations:

  • Vehicles, towed guns and aircraft are scaled at 1:1 with each 7/8” double-sided counter representing a single unit
  • The 5/8″ double-sided leg unit counters are scaled at squads, half-squads and sections, including their attached weapons
  • Ground scale is 100 meters per hex
  • Comprehensive yet quick to play
  • Basic set includes a 22″ x 34″ mapboard
  • Full color illustrated manual with various player aids and reference cards
  • Modular rules system with Basic, Advanced and Optional rules section. Players may keep it simple or as complex as desired.

Includes rules for:

  • Vehicle include 11 unique hit locations, armor angles and penetration charts for level, rising and falling fire
  • Various ammunition type, e.g., AP, HVAP, APCR, HEAT, HE
  • Sighting Effects
  • Overwatch fire
  • Rate-of-fire
  • Indirect fire, both on gameboard and off gameboard
~GMT

 

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