Carrier is a solitaire simulation of both historical and hypothetical carrier battles in the Southwest Pacific Theater during the hotly-contested naval campaigns of 1942 and 1943. As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control Japanese movement and determine the timing and strengths of their attacks. You will not know that a Japanese air strike is headed your way until it actually appears in the skies above your task force. Once the enemy has been located, you face the very same, real-life, tactical dilemmas as your historical counterparts.
1 22″ x 32″ Map
780 Counters (3 Sheets)
1 Rules Booklet
2 Charts and Table Cards
2 Charts and Table Screens
1 Ten-sided Die
1 Counter Tray
~ Victory Games
Maybe if Carrier had a grand campaign, with carry-
over effects, I’d really be hooked (something I meant to touch on in the
review and forgot). It would be tough though, without more maps – because
battles outside the area covered have too big an effect.
DAR (coral sea)