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Articles tagged with: 20th century

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[4 Mar 2015 | No Comment | ]
Bull Moose

 
(from numbskull games):
Bull Moose is a U. S. presidential election game based on the 1912 election. The split in the Republican party resulted in Teddy Roosevelt launching the Progressive Party. Concurrently the Socialists under Eugene Debs had their best showing to date. The Prohibitionists fielded Eugene Chaffin running only 7 years prior to the passing of the 18th Amendment (prohibition).
This resulted in a 5 way race in which the Democrats actually won and the third party, the Progressives came in second. The election is represented by a straightforward, card driven, …

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[3 Mar 2015 | No Comment | ]
Warlords: China in Disarray

 
 
Panther Games’ light strategic representation of the ‘Warring States’ period after WWI running through the
formation of the KMT, CCP, and the Japanese invasion. This Aussie game comes close on the heels of Empires
in Arms, and (though much lighter) shows some of the same design features – though this is more of
a pure balance of power game, at least in the early eras.
Intro:

Review:

DAR:

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[26 Jan 2015 | No Comment | ]
The Great War 1914-1918

(from One Small Step)
There never was a war like the Great War, whether before or since. It was a war which everyone expected-indeed which some demanded and desired passionately-but when it came, it came as a surprise and in a way no one anticipated. It was a war which everyone had been preparing for , but for which no one was prepared. And it was a war of unsurpassed horrors, unspeakable stupidity and awe-filled courage and devotion to duty.
Nothing in history ever quite resembled the nature of the Great War. …

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[11 Jan 2015 | No Comment | ]
C. C. Higgins

(from Numbskull games)
C. C. HIGGINS RAIL PASS is a railroad board game that lets you relive the excitement of a railroad executive in the heyday of rail travel. Collect sets of rail passes as you travel the rails of historically and geographically authentic North American railroad companies of 1920. A simple, fast moving strategy game of skill without dice or chance cards, suitable for the entire family.
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[10 Jan 2015 | No Comment | ]
Origins of WWII

 
James Dunnigan’s follow up on Origins of WWI, in this more popular setting. One of the earlier power-politics
games that he designed/guided in his career. Short (1/2 hour or so) area control game with some intriguing
possibilities for real negotiations, without sacrificing the historical aspects.
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[9 Jan 2015 | No Comment | ]
The Chaco War

 
20th Century engagement between Paraguay and Bolivia, showcasing a war driven more by the generals than by political aims.
Includes significant supply, political infighting among officers, and engineering rules.
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[23 Dec 2014 | No Comment | ]
The Tide at Sunrise

Tide at Sunrise continues the philosophy that began with A Victory Lost. Using tried and true mechanics but with some major twists, Tide at Sunrise will be a major test of player skill that is rarely seen in the wargaming hobby.

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[10 Nov 2014 | No Comment | ]
Psycho Raiders

This horrifying halloween night may not be survived. The true story of what happened on this fateful evening comes alive in the pages and gameplay of Halloween Nightmares

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[25 Oct 2014 | No Comment | ]
Fire in the Lake

Volko Ruhnke and Mark Herman team up for this latest edition of the popular COIN series,
moving it to Vietnam.

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[23 Aug 2014 | No Comment | ]
Vampire: Prince of the City

Prince of the City is designed for three to five players, each of whom represents a different clan from Vampire: The Requiem. Of moderate complexity, the game calls for strategy, tactics, diplomacy and guile to succeed. A number of optional and advanced rules provide even more strategy and replay value for more experienced players.