Articles tagged with: Ancient
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March with Julius Caesar and his legions in the conquest of Gaul, 58-52 BC. This is a two player game. One commands the Romans, the other the Gauls as well as allied Brittanic and Germanic tribes. The game pieces include: legions, auxiliaries, fleets and tribal war bands. The map stretches from the Roman frontier across the three parts of Gaul to the Rhine, as well as across the Northern Sea into Britannia.
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China is an abstracted game of political influence in China. Players use cards to place pieces (Houses or Emissaries) into the nine regions on the board. When all house spaces in a region are filled (or at the end of the game), players score for majorities of houses in that region. At game end, players then score for having majorities of emissaries in two adjacent regions. Players also score for having four or more houses in an uninterrupted sequence along one of the roads on the board.
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In Caesar and Cleopatra, two players attempt to use influence and philosophy to sway the Roman officials in the Senate to join their causes. Sometimes secretly and sometimes openly, the players outbid one another in influence points on various senators, but thanks to action cards and other deviousness even the best lobbying can result in failure.
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Featured, Reviews/Tutorials »
Featured, Reviews/Tutorials »
Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state — such as the great Phoenician cities of Tyre and Sidon — that will outlast many neighboring empires. Phoenicia is about building an empire worthy of an entry into the annals of time. You must build up your economy and increase your population whilst holding all others at bay. You will be challenged by your neighboring countries to the next technology advancement …



