Articles tagged with: Civilization
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In Civility you are the leader of a growing city and its people. It is your responsibility to raise an army, strengthen your city through economic and technological growth, and make sure your people are healthy and well educated. War will gain you more power and status, but the pacifist will acquire allies and other important skills. The choice is yours; strategy and planning is key. Will you choose the path of war and manipulation? Or will you be the great leader in Civility?
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7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, new guild and leader cards associated with black cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.
With the team rules, you can play with up to eight players, with the players divided into teams who sit next to one another …
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In Archipelago, players are Renaissance European powers competing in the exploration of a Carribean archipelago. They will explore territories, harvest resources, use those resources in markets both internal (for their use and that of the natives) and foreign (to sell it in Europe), build markets, harbors, cities and temples, and negotiate among themselves (and maybe betray each other) – all this to complete their secret objectives.



