Bobby Lee covers the eastern theater of the American Civil War around the Virginia area from 1861-1865. It comes with a beautiful card-stock map of Maryland, Pennsylvania and Eastern Virginia and heaps of wooden blocks for the North and South. The game utilizes both a strategic layer of the conflict but also provides a slightly more tactical layer of combat with additional battle maps that allow for center, and flank positions of specific units. The game can be combined with Sam Grant so that both theaters of the Civil War can be played out at the same time.
This title uses Columbia Games Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a “fog of war” because your opponent can not tell, save through good memory, what type of unit a specific piece is and it’s current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most war games have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding further complex layers of bookkeeping and thus allow for interesting and relatively short sessions of play.
All artwork and graphics in the game Bobby Lee was created by RPG/Historical artist, Eric Hotz.
Columbia block game on the North Africa campaign. In addition to the normal fog of war generated by the blocks, this one uses supply as hidden cards.
On June 18, 1815, one of the most decisive battles in military history was fought in Belgian fields twenty miles southeast of Brussels. Within a short 100 days, Napoleon, former emperor of France, had returned from exile on the island of Elba, again seized power, quickly assembled an army, and marched to defeat the dispersed British and Prussian armies now preparing to invade France.
Napoleon invaded Belgium on June 15th, defeated the Prussians at the Battle of Ligny on the 16th and after a day of pursuit, faced the British and Dutch army commanded by Wellington. Aided by superb defensive tactics and the timely arrival of Prussian reinforcements, Wellington defeated the French in the great Battle of Waterloo, ending forever the military ambitions of the great Napoleon.
~ Columbia Games
Gettysburg: Badges of Courage employs a game system developed for tactical combat. Infantry, Artillery and Cavalry are led by Division, Corps and Army commanders in a struggle to control terrain features like Little Round Top and Cemetery Ridge
All three days Gettysburg can be played separately or together in battle-long scenario. Players have some control of which roads and at which time new Divisions and Corps arrive throughout the battle.
Gettysburg: Badges of Courage features a Brigade level order of battle with historical units and leaders. The game system rewards players who maintain division and corps integrity.
Shenandoah covers the remarkable Valley Campaign of May/June 1862. Led by Thomas ‘Stonewall’ Jackson, a smaller Confederate army with audacious marching and fighting, paralyzed and defeated three enveloping Union armies. Military students worldwide study Jackson’s strategy and tactics to this day.
The CSA player has the advantage of central position, but must use it aggressively to prevent the Union armies from combining against him. The USA player has a clear advantage in numbers, but must cope with a command system that penalizes the wide separation of his three forces.
~ Columbia Games