“Return to a bustling Plymouth Harbour in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As such captains, players will have to plan their missions and provision their ships accordingly. This is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Many tough decisions must be made before each voyage: * How many crew members, guns and trade goods will be needed? * What supplies will be needed to reach deep into the Caribbean? * Will a stronger Galleon be needed to attack the Treasure Fleets? * Can Special Charts from the Spanish Admiral and Governor help? * Will the Queen or rich investors back the voyage? * What information can The Informer give? * Will Drake himself be available to guide the voyage? * Who will get the use of the Golden Hind? Each new voyage has its own challenges to overcome but the captured gold, silver and jewels should greatly please the Queen. Get ready for The Voyage of a Lifetime!”
HOW TO PLAY
Francis Drake: Expansions
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In this episode Sean and Ronan pick over the bones of four games they have played recently.
Falling into the pit this time around are Bruges, Robinson Crusoe: Adventure on the Cursed Island, London and Francis Drake.
Welcome to the Rococo era during the reign of Louis XV when it’s safe to say that holding lavish balls is quite trendy. Important personalities wrap up in noble coats and dresses, anxious to outshine one another. As the biggest event is coming up in just a few weeks, everyone is turning to you with their requests: an elegant coat here, a stunning dress there, or a donation to fund the fireworks at the event. Soon you realize that it’s not just about your dressmaking business anymore – it’s about managing the most prestigous ball of the era…and now it’s time to ro(c)k!
Rokoko is a Eurostyle board game with an interesting take on deck-building. Each turn you play one of your employee cards and let that employee perform a task: hire a new employee, buy resources, manufacture a coat or dress, or invest in the ball’s decorations. But not every employee is up to every task, so you must choose and lead your employees wisely – especially since each employee grants a unique bonus and some of these bonuses generate prestige points.
After seven rounds, the game ends with the big ball and a final scoring. Then you gain prestige points for certain employee bonuses and for coats and dresses that you rent out to guests at the ball as well as for decorations that you funded. The player who collected the most prestige points wins.
Darwin, a child in the Australian bush inadvertently comes across a great discovery – a chance to document and classify a new species… one that is not of this world.
Follow Darwin’s accounts of these creatures throughout the Rise of the Occulites Saga.
Dawn – Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites.
This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival.
Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe’s specialities and then jump right in to a one off game.
Dawn – Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging.
This system is called the “Natural Selection Deck” and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.
However, Dawn – Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.
Dawn – Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.
With a bright Peep from the whistle, a full Chuff from the pistons and a powerful Clank from the drivers, America’s first steam locomotive moves down the steel rails of the Baltimore & Ohio Railroad in Baltimore in 1830. This strategic railroad game extends from the first of America’s railroads through the golden age of steam, where pioneering rail barons knit together the fledgling United States with iron roads, realizing the full power of the nation’s mighty heartland. Each player takes the roles of railroad presidents and their wealthy investors, betting that their capital gambles will pay off handsomely. Baltimore and Ohio is not a game of luck or chance, but a competitive struggle of wits, savvy and guile. With the resources at hand, should you focus on further expansion, technological breakthroughs or emerging markets? This modern classic has all the challenges faced by the empire building capitalists that created a superpower.
Eddie Robbins’ Baltimore & Ohio is a no luck, no auctions, 3+ hour, grand strategic economic slugfest of a train game, for 3-6 players. It was part of the Winsome Games’ 2009 Essen Set, also licensed to Eagle Games.