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Articles tagged with: eurogame

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[11 Sep 2014 | No Comment | ]
Power Struggle

In this corporation-themed game, players compete to be the first to acquire four out of six possible victory points. You earn a point by reaching certain numbers along tracks, such as at least 7 on the influence track or 8 on the majority track.

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[1 Sep 2014 | No Comment | ]
Union Pacific

Stock collection and rail building game.

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[22 Jul 2014 | No Comment | ]
Startup Fever

Representation of tech startup companies in the DOT COM boom. Focus is on hiring (and poaching) workers.

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[19 Jul 2014 | No Comment | ]

Economic engine game where purchases are made through rolling dice you obtain from the engine itself.

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[2 Jul 2014 | No Comment | ]
Le Havre

In Le Havre, a player’s turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings.

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[30 Jun 2014 | No Comment | ]
Rise of Empires

Euro-style civilization game.

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[13 Nov 2013 | No Comment | ]
The Dutch Golden Age (Video Review)

The game is played on a large game board of the Netherlands, divided into provinces. In addition, there are boxes for the East and the West Indies, and track round the edge of the board with the majority of spaces listing two of the ten provinces (in various combinations) that earn players varying amounts of income based on their influences in those provinces, or income spaces that earn players a flat income.

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[26 Oct 2013 | No Comment | ]
Merchants of Amsterdam

Amsterdam in 1600 was a booming town for trade and exploration. Dutch merchants traveled the world looking for valuable goods. The game features a special auction clock to support the use of the traditional Dutch auction.

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[12 Oct 2013 | No Comment | ]
Automobile (Video Review)

Automobile is a 3-5 player game that bears a modern setting when compared to most of Wallace’s releases. Players are competing in the U.S. auto industry in the early 20th century, purchasing factories that turn out low-, medium- and high-valued vehicles, starting with the 1893 Duryea and moving through history from there.

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[10 Oct 2013 | No Comment | ]

Players are merchants of the Hanseatic League. Players take control of the ship and buy and sell goods, establish trading posts, and sail to find new markets. The board is a very simple map of Scandinavia, with arrows from point to point restricting where the boat is able to move. The active player takes control of the boat and must pay to move to each new city where he may either buy, sell, or expand. Players want sets of goods that they can trade for victory points, but also need to expand their market presence to generate revenue.