Tag Archives: Inc.

Destination Neptune Review

pic1978324_md (1)

Destination: Neptune shows an optimistic vision of commercial space exploration in the next century. Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed. Destination: Neptune moves through four generations of space exploration. Players earn Victory Points by building large commercial outposts and colonies, as well as from fame and outright purchases. After four generations, the player with the most Victory Points wins the game.

This is a card driven game in which most Cards have an action that happens immediately, and another action for all of the players (including the player who played the card). Players can also sell cards in exchange for currency. When you sell a card, it goes to an Opportunity Track and is placed to the side of the board. If the Opportunity Track already has as many cards as players, the rightmost card is discarded. You may not change the order of the cards in the Opportunity Track. Players can play cards from the Opportunity Track as if they were in their hands.

Players must use the cards to gain currency and fuel in order to launch space missions to establish bases, factories and colonies on various locations within our solar system. Careful hand and resource management is key to winning the game. In addition, players also need to research certain technologies in order to build on most locations. Technologies are researched through card play and paying currency. The cards are separated into 4 piles which are separate generations. At the end of each generation, each player scores points for the various structures they’ve built. The game ends when all generation piles have been exhausted.

VN:F [1.9.22_1171]
User Review:
Rating: 0.0/5 (0 votes cast)

Castles of Mad King Ludwig Review

Castle

In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria…one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he’s commissioned you to build the biggest, best castle ever — subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he’s building while also selling his services to other players.

In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards.

After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King’s demands, which change each game. Whoever ends up with the most castle points wins.

VN:F [1.9.22_1171]
User Review:
Rating: 0.0/5 (0 votes cast)

Raid on Cygnosa Review

Raid on

The storyline revolves around a villain known as the Ochre Mask who wreaked havoc on the Upland Nations a decade previously. Although a party was sent to eliminate him, he managed to disappear without a trace. Now rumours suggest he is back and the player character(s) must find him and stop him before he plunges the region into yet another war.

A solitaire fantasy adventure for The Fantasy Trip, includes map and countersheet as well as rules and adventure paragraphs, Also suitable for up to four players.

VN:F [1.9.22_1171]
User Review:
Rating: 0.0/5 (0 votes cast)

Allegiance: A Realm Divided Review

Allegiance

Allegiance: A Realm Divided is a fantasy-themed, fully self-contained game of combat for 2 to 4 players. It is a unique board-game/card-game hybrid that is deeply strategic in nature, and usually takes between 30 and 60 minutes to play.

In Allegiance, each player assumes the role of one of 10 powerful heroes fighting in a realm divided by war. Each hero represents a different fantasy character class, and plays according to that character’s style, strengths, and weaknesses. Players can customize and level-up their hero’s unique abilities, enlist allied units, and play tricky action cards to defeat their enemies. Hero abilities can be used many times during the game, and each has an associated cooldown rating that determines how often the ability can be used. With a high degree of player-interaction built in and a wide range of strategic moves to choose from, a game of Allegiance will never play out the same way twice.

Rich in detail and beautifully depicted by some of the leading fantasy artists in the industry, Allegiance is an immersive experience for fantasy fans and strategy gamers alike.

VN:F [1.9.22_1171]
User Review:
Rating: 0.0/5 (0 votes cast)

Legends of Time and Space: At Empire’s End Review

Installment 4 in the Legends of Time and Space

From the back of the module:

Growing up on the periphery is not easy. It’s a tough life, and to survive, to have to know how to deal with ruffians, swindlers and thieves.

Empire's End

For excitement, and to pay the rent, you make your living as a bounty-hunter. The risks are great but the payoff can be tremendous.

Your quarry this time is a dangerous pirate, armed and ruthless. Initially, his ventures were an irritation to the locals. But as his greed and daring grew, he garnered the watchful eye of the meagerly-equipped local authorities.

Your mission, should you choose to accept, is to capture “The Duke” and bring him to justice. But you must hurry. The provisional government is weak, and with each of “The Duke”‘s raids, society falls further into chaos.

You must find “The Duke” and neutralize him before it is too late.

This easy-to-play adventure is designed for solitaire or group play, and is suitable for one to four players, ages 12 and up. This complete game includes the adventure booklet, rules, pieces and game board.

The player creates one or more characters from the rules, equips them with items they purchase and sends them adventuring by using a paragraph reference system, much like the “Choose Your Own Adventure” type of game. The player resolves encounters with die rolls and updates his character’s status to reflect damage, victories, records key words, and attempts to complete the mission.

Counters and a map provided with the module, aid in visualizing the relation between character(s) and encounters with animals, bandits, stray robots, drunken gods and what have you.

VN:F [1.9.22_1171]
User Review:
Rating: 0.0/5 (0 votes cast)