When A Few Acres Of Snow came out and I could pretend to be Daniel Day Lewis, keep mumbling about Ken-Tuck-Eh, and ridicule my opponent by repeatedly calling him Grey-Hair – all while playing an engaging conflict heavy game of Dominion on a board, I was smitten. When the rumblings of a broken strategy surfaced, and were later verified, my heart was broken and the game quickly became marred and corrupt. It was like my sweet kid Timmy grew up and became a twisted and loathsome punk and all I could do was kick him out of the house and sever my ties. When Mythotopia was announced it was with guarded optimism that I began to pick up the pieces and my new prodigal son, Jimmy, could be ushered in to fill the void.
Onward To Venus is a weird one for me. Before stepping up to the plate it already had two strikes against it as I’m not an enormous Martin Wallace fan and I also loathe all that is steam punk. But damn, look at that cover. The absolutely fantastic and spellbinding artwork of Greg Broadmore smothers the entirety of the design in such an appealing and gripping facade that I couldn’t do what D.A.R.E. taught me to and just say no.
4th game of the spielbox Wallace Edition.
Euro-style civilization game.
Automobile is a 3-5 player game that bears a modern setting when compared to most of Wallace’s releases. Players are competing in the U.S. auto industry in the early 20th century, purchasing factories that turn out low-, medium- and high-valued vehicles, starting with the 1893 Duryea and moving through history from there.