Utopia Engine is a free print-and-play dice game for one player. You play an old artificer named Isodoros who is attempting to reconstruct the Utopia Engine, a fabled device from the distant past and possibly the only hope for averting the fast approaching Doomsday. You must recover the machine’s six parts from six dangerous regions and assemble the Utopia Engine before the world ends. The game uses simple dice mechanics to simulate searching the wilderness, activating and assembling powerful artifacts, and combat with artifact weapons.
Requires a printed play sheet, two six-sided dice, and a pencil with eraser.
Go check it out at Never more Games here!
~ Nevermore Games
Low complexity WW2 war game covering the fascist invasion of the Balkans (Yugoslavia and Greece) 1941.
Players take turns moving their forces and attacking enemy units
The historical imbalance is accounted for by different victory objectives and a tight timetable:
The Fascist player must occupy the enemy cities to win while the Allied player is focused on damaging the various fascist forces.
~ Two Buck Games
Whack & Slaughter is a fantasy skirmish game, where each player uses one miniature that represents his character on the battlefield. A player may use any miniature he already possesses, as the system allows to configure the character however he wishes.
In Whack & Slaughter your six sided die turns into your character sheet. By buying levels in your traits and painting the pips of the die according to the rules, you determine the strength and weakness of your character.
Even though you roll a pool of up to five dice, usually only the one die with the highest result determines the outcome of your action.
By selecting up to three skills from the skill list there are countless of ways to individualize your character – and make him a deadly force on the battlefield.
~ Kai Bettzieche
Unconditional Surrender! Case Blue (USCB) is a free Print-n-Play two player game covering the military campaigns fought in southern Russia during 1942-1943. One side controls the Axis forces, while the other side controls the forces of the Soviet Union.
- One 12-page Rulesbook
- 80 counters (only 26 army & air units to move on the map)
- One 11″x17″ map with combat charts
- One 8.5″x11″ Faction Pools / Tracks sheet
- One 8.5″x11″ Player Aid Non-Combat sheet
- Scale: army and air fleet level units; 30-60 miles per hex; monthly turns
- Simple Stacking: Up to one air and ground unit per hex.
- No Factors on Counters: There are no combat or movement factors on counters.
- Single Combat System: One combat resolution sequence and Combat Results Table covers air and ground combat, but the results differ for each type.
- Integrated Movement/Combat System: Units move and fight in a combined activation.
- Historical or Variable Entry: Units and events can enter play using an historical or variable time line.
Print-n-Play, Cyberboard, and ZunTsu Game Files – Click Here: Download Files
ConsimWorld USCB forum: This is another place to discuss the game. Click Here: ConsimWorld USCB
USCB is a derived from the game Unconditional Surrender! World War 2 in Europe (USE). Using essentially the same mechanics (plus naval units, strategic warfare, diplomacy, etc.), USE covers the entire war in the European Theater.
PnP 18xx game (available here).
- ABC – Atlanta, Birmingham and Coast Railroad
- ATN – Alabama, Tennessee and Northern Railroad
- L&N – Louisville and Nashville Railroad
- M&O – Mobile and Ohio Railroad
- TAG – Tennessee, Alabama and Georgia Railway
- WRA – Western Railway of Alabama
5 Private Companies
- Tuscumbia Railway
- South and North Alabama Railroad (coal field token)
- Brown and Sons Lumber Company (lumber terminal tile)
- Memphis and Charleston Railroad (train name chits)
- New Decatur Yards (half-price train purchase)
~ Mark Derrick