Quartifacts is the latest expansion for Quarriors from Wizkids and brings a new mechanic, called Questing to the gameplay. The story goes that powerful Quartifacts like the Holy Quail, are lost and you and your brave quarries, which you’ll be capturing from the wilds, are questing for them. Will you achieve your goal and gain glory or will you be thwarted by a challenger to your brave questing party? More importantly, is this a good addition or a bad addition to a game that is already a highly dividing game.
I say dividing as almost everyone I know and/or have played with either loves or hates it. It is, after all, a completely dice rolling driven game; some people like that (and are attracted to the quantity, feel and look of the dice) and quite frankly, some people don’t. So how can a mechanic where you roll more dice, that are available less than the others, be good? Let’s grab our adventuring gear, our Quiddity, and find out!
Full Critical Review: http://www.critshappen.net/2013/07/07/critical-review-quartifacts