Tag Archives: Thomas Lehmann

Race for the Galaxy: Alien Artifacts Review

 

Alien Artifacts

Race for the Galaxy: Alien Artifacts, is the fourth expansion for Race for the Galaxy, is incompatible with earlier expansions for that game, instead taking the game in a new direction. Race for the Galaxy: Alien Artifacts consists of two parts:

  • 46 new cards including 5 new start worlds to add to the base set, plus a set of action cards and start hand for a fifth player. These can be used without the orb cards.
  • 49 cards used to represent the Alien Orb which players jointly map and explore, gaining artifact tokens of various types that provide powers and VPs. There are also five new Explore action cards used in the orb game (instead of gaining an additional card or greater card selection).

The orb game is optional and provides a new RFTG experience, as players have to balance how much effort and actions they wish to put into exploring the orb versus developing their empires.

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Phoenicia (Video Review)

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Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state — such as the great Phoenician cities of Tyre and Sidon — that will outlast many neighboring empires. Phoenicia is about building an empire worthy of an entry into the annals of time. You must build up your economy and increase your population whilst holding all others at bay. You will be challenged by your neighboring countries to the next technology advancement that will help you to feed your population.

~ Rio Grande Games

Intro

 

 

Review

 

 

DAR

 

Starship Merchants (Video Review)

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4049: The galaxy hums with prosperity and peace two millennia after the dawn of space travel. But as mankind and its neighbors colonized the stars, the burgeoning need for resources was apparent. One by one, new geological discoveries revolutionized terraform, construction and energy technology. The sub-temperature properties of the mineral Ice-9 allowed life-giving water to flow on uninhabitable planets. Crystallized Cobalt was accidentally found to be incredibly strong, resistant to extreme pressure. And a single chunk of Deuterium could power a sprawling metropolis for a month!

As a plucky entrepreneur you must explore the edges of space searching for precious minerals. Will you buy the fastest ship in the sector or hire the best pilot in the galaxy? Purchase the latest state-of-the-art gadgets, invest in planetary refineries, or pay off your rising debt? The cargo you haul could be worth fortune, so grab your helmet and suit up! The cosmos and a mountain of credits call!

In Starship Merchants, each player runs a fledgling corporation looking to stake a claim in the lucrative mining business. Player will buy starships, explore the galaxy and deliver cargo for interstellar credits, all the while expanding their operations.

Starting at the shipyard and ending at the dock, players will move clockwise around the four quadrants on the board to complete an entire Business Cycle. During each turn, a player either performs one action at the current quadrant or advances to the next, performing an action there. As players take actions or advance they spread apart across all four quadrants while completing individual Business Cycles.

The Shipyard is where you can buy a speedy scout or a heavy load bearing tug. The Market is where Gear, Pilots, Refineries, and claims can be purchased. In the belt, starships are run by spending energy points to explore, pickup mines, or fly to another destination. The final quadrant is the Dock where delivered cargo is traded for credits.

A player that ends his turn at the Dock with 100+ credits can declare the Final Run, ending the game. But after completing the Final Run, the player with the most credits wins!

~ Toy Vault

Intro

 

 

Review

 

 

DAR

 

 

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Time Agent (Video Review)

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 In Time Agent, each player plays a different race who are going back through time and re-writing history to ensure that their race comes out on top. Or rather, that their race was always on top. Anyway, each race is different, but races have some natural alliances and enemies.

~ Prisim Games

Intro

 

 


DAR (wrap and review in third video)

 

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Age of Exploration

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Each player represents a European syndicate backing expeditions. You begin by attracting a famous explorer such as Columbus, Magellan, Ponce de Leon or Cortez. Then you must outfit an expedition and set off on a voyage of discovery…

At sea, you must brave scurvy, storms and superstitions. After making landfall, you may encounter friendly natives or find yourself embroiled in rivalries, civil wars and prophecies. These and other difficulties will challenge even the boldest of conquistadors on their path to glory.

~ TimJim Games

 

Review

 

 

DAR (limited introduction at beginning of first video)

 

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